ZbrsuhGuides Logo
ZbrsuhGuides Logo
×

Just in case

Compositing ZBrush BPR passes in Photoshop
Sep 18, 2018

Compositing ZBrush BPR passes in Photoshop

Use high quality BPR render passes to compose an appealing image in photoshop

let's get started

Tutorial Snapshot.

Tutorial Video.

Quick Overview.

Tutorial Playlist.

Quick Overview.

Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop

Tutorial Playlist.

Quick Overview.

Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop
Compositing ZBrush BPR passes in Photoshop

A Bit More About This Tutorial.

“Franky” Renders

Final Render (Keyshot)

For the final render of this character, I used Keyshot to render a single pass. After the render was completed, I took it into Photoshop and treat it as RAW portrait photo, adjusting curves, exposure, etc. I also did bit of paint over to refine some areas.

PBR Renders and composition

I was very happy with the image I got straight from Keyshot (image on the left), but I wanted to try another version of this character with BPR render passes. Mainly because I love the compositing process and I get more control over what each layer is doing.

Both compositing process

Keyshot Render Compositing

BPR Passes Compositing

BPR Passes

These are the main passes I used in the Photoshop composition. The lighting is very simple, nothing too dramatic, just a key light and a rim light. The additional touches of light and colour are generated from the masks and “fill colour” layers.

Texturing…

To generate the texture of this guy, I used ZBrush Polypaint with various layers. I started laying down the colour as I normally would for a more natural skin tone, but progressively adding more green and blue tones rather than red hues.

I used some custom Polypaint brushes and a series of masking techniques to produce variations in the skin tones. I also used a custom material to judge the colour without much shading, which you can download here It is called “Albedo Polypaint”.

Sculpting Time-Lapse

This is a time-lapse showing the process of sculpting details with the “Double Action” brushes:

Comments.

//cookies