The set includes over 150 alphas, with a variety of effects and ‘cracks’ for different type of rock surfaces. Some alphas are mainly to define an organic crack in the rock while others give you more volume deformation to help you get started with a nice rock blockout.
I made this pack of alphas to accelerate the detailing process for rough, organic surfaces like rock cracks and crevices. While initially aimed at rock textures, some of these alphas can be quite effective for adding intricate details to creature skin and as surface variation to metallic objects (with low Z Intensity)