UV Master is probably one of the most frequently used ZBrush plugins, and this is for a good reason: it removes a great deal of technical processes, allowing you to spend more time in the creative realm. It is also the answer to how can I automate this tedious process of unwrapping 3D object?
I am a huge fan of the UV Master. We have shared a lot of moments, from epic crashes that destroy everything, to surprisingly near perfect UVs, with a single click. Fortunately, the “bad” moments are not as bad and are mostly due to easily, avoidable mistakes.
I created this guide to give you a broader understanding of what the UV Master can do for you as well as providing you with a simple workflow based on the things what have worked for me when creating UVs within ZBrush.
I hope that by explaining some key concepts and showing you my workflow, you’ll be able to leverage the full potential of the UV Master; Ultimately speeding up your workflow and allowing you more room for creative exploration.
Along with the ebook tutorial, you’ll find a series of resources that might be useful for you. You can follow the steps in the guide and I’ll let you know when a resources is needed to illustrate a point. Some resources can be found in the ZBGs resource page, so If you don’t need the resource to complete the tutorial, you can still use them in your own projects.
The UV Master Workflow Summary is a is a visual reference of the workflow explained in the tutorial. You’ll get a “full-res” version with the eBook guide, but I added a low-res here, so you can pin it to your Pinterest board easily.